Postgraduate study
Computer Animation & Visual Effects

MA 2D Animation and Stop Motion*

This course guides you through the concept and realisation of a short animation or TV pilot, which you prepare for festival submission at the end of the course – you can choose to focus on traditional 2D animation skills or stop motion animation.

Course information

Full-time

  • within 1 year (September start), 16 months (January start) or 2 years with advanced practice (September or January start)

More full-time details

2019 entry

Part-time

  • 2 years

More part-time details

2019 entry

Contact details

Further information

  • Facilities

    Computer Animation & Visual Effects

    Teesside is one of the best-equipped learning environments for anybody seeking a career in animation or visual effects. We have purpose-built facilities housing dedicated life drawing spaces, recording studio, motion-capture studio and a fully equipped sound stage including green screen facilities and motion-control cameras.

 

With support from tutors who work in the industry, industry professionals, and your peers, you learn how to write a script and pitch your idea, and design and co-ordinate your animation.

The course offers a variety of technical and creative modules designed to support you to enter the industry. You have the chance to visit animation festivals, take part in workshops and hear from industry guest speakers. There are three routes you can choose from to gain an MA 2D Animation and Stop Motion:

  • full-time - 2 years with advanced practice (September and January start)
  • full-time - 1 year (September start) or 16 months (January start)
  • part-time - 2 years.

Course structure

Core modules

Anatomy of a Film

You look at a range of films and animations and their related concepts, theories and construction. You deconstruct and analyse all aspects that make up the visual language of a film and examine how they are used to influence the audiences understanding of narrative, mood and genre.

Creative Animation

Working as a group you explore and produce a short animation sequence or set of sequences, either using 2D, stop-motion, or an appropriate animation technique (or combination). You are introduced to the principles of performance for animation, using dialogue, sound creation and synchronisation techniques. This is your opportunity to experiment with technical and visual aspects of your final films.

Final Film

Using the pre-production materials already produced throughout the course, you create your final short film animation or TV pilot.

Industry Practise

You look at core broadcast skills, media workflows, studio etiquette, technologies and production methods as used by a contemporary 2D and/or stop motion animation. You produce an animation bible that explores your ideas for your final film.

Production Design

You study and develop an original visual style for your animation. You look at case studies of contemporary directors and gain an understanding of the art department’s role within the production process.

Script and Pitch

You write and develop a screenplay for a film/animation or TV series pilot. You will learn how to write and present a script idea in a competitive environment.

 

Advanced practice

Internship

The internship options are:

Vocational: spend one semester working full-time in industry or on placement in the University. We have close links with a range of national and international companies who could offer you the chance to develop your knowledge and professional skills in the workplace through an internship. Although we cannot guarantee internships, we will provide you with practical support and advice on how to find and secure your own internship position. A vocational internship is a great way to gain work experience and give your CV a competitive edge.

Research: develop your research and academic skills by undertaking a research internship within the University. Experience working as part of a research team in an academic setting. Ideal for those who are interested in a career in research or academia.


 

Modules offered may vary.

How you learn

Lectures and small seminar groups in semester 1, with input from industry professionals.

Small group projects with a mentor, project sharing and peer support bolstered with practical technical sessions led by area specialists.

Continuous feedback during the final semester and mentoring from a specialist animator.

How you are assessed

You are required to present as part of your assessment, as well as produce written work at the appropriate academic standard and generate visual support materials. Your final film forms 60% of your mark. Assessments are both summative and formative, you are advised throughout your modules on the final assessment procedure.

Career opportunities

You leave the course with a showreel of work and a final film which will be festival ready. You are prepared to enter a position at an animation house or work as a freelance animator.

Entry requirements

You will have a BA (Hons) at 2.2 or above in animation, fine art or illustration. Other BA degrees will be considered through a portfolio of work. Your portfolio should evidence that you have creative and storytelling capacity either through your BA work or through relevant industry work or self-guided study.

For additional information please see the entry requirements in our admissions section

International applicants can find out what qualifications they need by visiting Your Country

* Subject to University approval

Course information

Full-time

  • within 1 year (September start), 16 months (January start) or 2 years with advanced practice (September or January start)

More full-time details

2019 entry

Part-time

  • 2 years

More part-time details

2019 entry

Contact details

Further information