
Year 1 core modules (ICT and networks)
Year 1 core modules (Computer science)
Year 1 core modules (Games programming)
Year 1 core modules (Software development and networks)
Year 2 core modules (ICT and networks)
Year 2 core modules (Computer science)
Year 2 core modules (Games programming)
Year 2 core modules (Software development and networks)
Final-year core modules (ICT and networks)
Final-year core modules (Computer science)
Final-year core modules (Games programming)
Final-year core modules (Software development and networks)
Modules offered may vary.
You develop your mathematical ability and gain the mathematical skills required in computer games and graphics programming.
You begin with material on vectors and parametric forms for lines. This is followed with a thorough review of differential and integral calculus leading up to the solution of simple differential equations.
The final block is concerned with matrix algebra and its application to solving systems of linear equations, along with topics in discrete mathematics which form the basis of the notation used in the specification of software.
You are assessed by three open book tests during the academic year.