Teesside University

BSc (Hons) Computing modules

Advanced Multimedia Development

Other modules on this course

Year 1 core modules (ICT and networks)

Year 1 core modules (Computer science)

Year 1 core modules (Games programming)

Year 1 core modules (Software development and networks)

Year 2 core modules (ICT and networks)

Year 2 core modules (Computer science)

Year 2 core modules (Games programming)

Year 2 core modules (Software development and networks)

Final-year core modules (ICT and networks)

Final-year core modules (Computer science)

Final-year core modules (Games programming)

Final-year core modules (Software development and networks)

Modules offered may vary.

This module is intended to give you, as a student of multimedia, a theoretical, creative and industrial perspective on multimedia design and production. It will develop your ability to produce multimedia applications for a variety of platforms and to current industrial standards.

Multimedia has much in common with both software development and the more traditional media production processes. Our emphasis is on multimedia development underwritten by a firm theoretical foundation and the use of appropriate software tools and project management skills to support this.

You are expected to develop both your creative and scripting skills in the design and implementation of multimedia applications.

You need the ability to plan and implement a complete development project from initial specification to post-production. You are required to demonstrate advanced authoring capability.

You need to research theoretical and technological advances and include these as appropriate in your designs; to critically evaluate applications and offer redesign solutions; and to develop an understanding of relevant legislation.

This module aims to:

We adopt a blended learning approach, including a flexible approach to timetabled lectures which we deliver on key topics with virtual lectures used to facilitate e-learning activities.

Supervised laboratory sessions facilitate your practical work incorporating feedback and peer critique.

You are expected to work on the module outside class time in the virtual learning environment where we will host module content, references and links plus promoting discussion and collaboration. Much of your learning is by means of case study and project creation reinforced by tutorial exercises and collaborative activities.

Assessment
There is an in-course assessment in three parts.
The first, worth 30% of the marks assesses your understanding of the multimedia development lifecycle and your ability to conduct effective research and produce reflective design documentation (approximately 1,000 words plus designs).

The second part, worth 20% assesses your ability to effectively critique and offer redesign solutions.
The final part, worth 50% assesses your development skills in the production of a multimedia application and includes your ability to document the development process in a diary.

The assessment is ongoing throughout the year with opportunity for both tutor feedback and peer critique.