Teesside University

BSc (Hons) Computing modules

Multimodal Interfaces for Games

Other modules on this course

Year 1 core modules (ICT and networks)

Year 1 core modules (Computer science)

Year 1 core modules (Games programming)

Year 1 core modules (Software development and networks)

Year 2 core modules (ICT and networks)

Year 2 core modules (Computer science)

Year 2 core modules (Games programming)

Year 2 core modules (Software development and networks)

Final-year core modules (ICT and networks)

Final-year core modules (Computer science)

Final-year core modules (Games programming)

Final-year core modules (Software development and networks)

Modules offered may vary.

You are introduced to the principles of Human-Computer Interaction and explore advanced multimodal interaction techniques, with an emphasis on their current and future use in computer games.
You cover topics such as perception, human factors, usability and experience design, along with GUI design and implementation with a practical application to a games programming tool or game design. You examine the changing aspect of user experience in modern games design – serious gaming, gameification and casual gaming.

We also provide a research-informed component, exploring technologies and implementations related to the future of interaction (especially in games and using console hardware), with an emphasis on multimodal and mixed reality applications.