Leading research in the School of Computing
Research in the School reflects its traditional areas of excellence, and ranges from virtual reality to foundational aspects of computing, such as programming research.
Flagship courses
Our flagship courses, such as the BSc Computer Games Programming can be informed by international quality research on virtual characters, some of which has been undertaken in partnership with major industrial players.
At the last Research Assessment Exercise 2008, 55% of our research was rated internationally leading and in recent years we have acquired an international reputation for our work in entertainment computing, in particular the development of interactive storytelling technologies.
The School of Computing's research has been funded by the European Commission, the Department for Trade and Industry and the Engineering and Physical Sciences Research Council through a number of collaborative research projects involving academic institutions throughout Europe as well as major industrial partners in the field of media and telecommunications.
Students applying for PhD studies, as well as graduates wishing to establish high-tech start-up companies can all benefit from a dynamic research environment and access to leading experts.
Marc Cavazza
Assistant Dean (Research), School of Computing
Digital Futures Institute
Anne-Gwenn Bosser
Senior Lecturer in Games Programming, School of Computing
Digital Futures Institute
Simon McKeown
Reader in Post Production and Animation, School of Computing
Institute of Design, Culture and the Arts
Staff profile
There are no matching records.

