Leading research in the School of Computing
Research in the School of Computing reflects the School’s traditional areas of excellence. Research ranges from virtual reality to aspects of foundational computing such as programming.
The School’s flagship courses, including our BSc Computer Games Programming, are informed by international-quality research on virtual characters. Some of our research is carried out in partnership with major industry players.
The most recent Research Excellence Framework (2014) found that 100% of our research was internationally recognised, with around 70% of research outputs rated as world leading or internationally excellent.
In recent years the School of Computing has built its international reputation, particularly in areas such as:
- entertainment computing, through for example, the development of interactive storytelling technologies
- artificial/machine intelligence, including artificial intelligence in games
- theoretical computer science, including game theory and formal methods.
The School of Computing's research is funded through various sources, including European Commission, Innovate UK’s Knowledge Transfer Partnership, and UK research councils including the Engineering and Physical Sciences Research Council.
PhD applicants, and graduates establishing high-tech start-up companies benefit from the School’s dynamic research environment and access to leading experts.
- Find out more about the School’s research through the Digital Futures Institute
Reader, School of Computing
Digital Futures Institute