School of Computing, Media & the Arts
please wait

Page loading - please wait...

Casto Vocal Jr

About Casto Vocal Jr

After earning his undergraduate degree in architecture from the University of California, Berkeley Casto Vocal worked in video game development for fifteen years as a Senior Environment Artist for companies such as Crystal Dynamics, Sega, Electronic Arts, Activision, and Oddworld. His most significant work is with the Soul Reaver and Secret Level / Sega SF teams.Returning to Berkeley in 2011 he began his research for the Master of Art in Design with a focus on visualisation, heritage and Andean archaeology.

While a postgraduate student at Berkeley Casto designed and taught Landscape Architecture 254 World Builder - an advanced module that incorporated game engine technology into landscape and architectural visualisation. The module specifications and student work can be found on the module website: http://la254worldbuilder.blogspot.co.uk/.

Casto has taught at the University of California Berkeley, Academy of Art University, University of Huddersfield, and De Montfort University. Currently he teaches Game Art & Design at Teesside University in the United Kingdom.

Research interests and activities

Casto's research interest includes Digital Heritage, Andean Archaeology, and Game Narrative & Empathy.

Presently Casto is developing a virtual environment in collaboration with Archaeology Professor Christine Hastorf. This project traces the development of the Chiripa Monitculo Mound on the southern shores of Lake Titicaca in Bolivia. This work will build upon the previous Chiripa visualisations presented at the 2016 Institute of Andean Studies Annual Meeting.

Enterprise interest and activities

Casto is seeking partnerships to explore the creation of a non-profit game enterprise that questions the disparity and convergence in heritage and digital storytelling.