please wait

Page loading - please wait...

Tim Brunton

01642 384653
Job title:
Senior Lecturer in Games Animation
School of Computing, Media & the Arts
Computing, Media & the Arts research

About Tim Brunton

Tim Brunton

Tim Brunton
Senior Lecturer in Games Animation, School of Computing, Media & the Arts
T: 01642 384653
Research: Computing, Media & the Arts research

My career started as an apprentice Draughtsman in the construction industry, with Conder Structures where I gained experience in all aspects of design, fabrication and erection of steel framed structures. Projects included Gatwick Airport, Sheffield University, Teesside Park and the Metro Centre.

I then entered Higher Education as a mature student and studied a degree in Interior Architecture where I began using 3d computer graphics as a means of visualising architectural designs.

After graduating, I worked in an architectural practice before moving to the Virtual Reality Centre, where I further developed my skills in 3d graphics, initially as an artist and then later as an animator and project manager.

During my time at the VR Centre, I managed a number of high value projects. Leading a team of artists and programmers I was involved in every facet of project delivery, including project scoping, specification, contract negotiation, content creation, project management, quality assurance, client delivery and project closure.

I also studied a Masters in Computer Animation at this time, graduating in 2003 & shortly afterwards I started teaching part-time at Teesside University.

Whilst teaching, I worked as Business Development Manager for the School of Computing and the School of Arts & Media. My role was to help develop the Schools' enterprise portfolios, establish industrial links and identify IP with commercial potential.

I was closely involved in the development of IP for a number of global brand owners and am a named inventor on a patent for a device developed by Iain Spears and Wen Tang, colleagues in the University. The patent covers a computer input device providing 6 degrees of freedom from a single image input device.

I was appointed as a full-time lecturer in Games Animation in 2009.

I gained 'PRINCE 2 Approved Trainer' status from APM Group in 2010 and am now delivering PRINCE2 training at Foundation and Practitioner level at Teesside University.

Research interests

Character design in games, creating compelling, engaging, emotive characters that players can empathise with.

Enterprise interests

My enterprise interests lie in my specialist subject areas as detailed above.


Computer Input Device
United States US20090990769
Issued February24, 2011
A computer input device providing 6 degrees of freedom from a single image input device.

In the news

  • Animex: Brains behind Star Wars and Thor heading to Teesside University
    Gazette, online, 04/05/2018, Evening Gazette, p36, 07/05/2018
    Industry experts who have worked on some of the biggest films and video games on the market are heading to Teesside for a major festival.

  • Experts from Star Wars and Coco among highlights of international animation festival
    North East Times, online, 03/05/2018
    Industry experts who have worked on titles including Star Wars, Coco, Thor: Ragnorak and cult video game series Wolfenstein will be among the star guests at the Animex Festival.

  • Digital studio helping to nurture home grown animation talent
    North East Chamber of Commerce, 13/12/2017
    A digital design studio at Teesside University which taps into home grown animation talent is helping to steer graduates towards their professional careers.