Undergraduate study
 
 

Course overview

Note: this course has been replaced by BA (Hons) Computer Animation and BA (Hons) Visual Effects, so we are only accepting direct entry applications for Final Year in 2018.
If you have a passion for animation and visual effects and want to work in the film, television or games industries then this is the course for you. You develop a broad range of creative and technical skills in our leading-edge facilities that will enable you to make the leap into an exciting and challenging career.

We are only accepting direct entry applications for Final Year in 2018. This course has been replaced by BA (Hons) Computer Animation and BA (Hons) Visual Effects.
Particular emphasis is placed on:

  • 2D and 3D animation
  • compositing and digital visual effects
  • 3D modelling and rigging
  • 3D lighting, texturing and rendering
  • concept design and storytelling
  • advanced computer-generated techniques
  • professional portfolio development
  • team-working skills.

Professional accreditation

Creative skillset This course is accredited by Creative Skillset, the industry body that recognises courses that deliver an education that fulfils professional criteria and best prepares you for the world of work.

 

Course details

View the part-time programme structure

Course structure

Final-year core modules

Advanced Animation Pre-Production

You work in small production teams to create all of the development and pre-production assets for a major short film. This includes the script development, concept artwork, storyboards and character design. Each team member takes on a number of development roles depending on their course or chosen area of specialism.

Key lectures and workshops inform the assignment and provide inspiration for innovative ideas development including scriptwriting for animation, visual narrative and storyboarding, aesthetics and design for animation, planning and advanced pre-production.

In the tutorials your team tutor guides you on the animation pre-production pipeline and provides regular individual and group feedback.

You are be assessed for your individual and group work.

Computer Animation Project

You carry out a large scale piece of individual coursework, under the supervision of a project supervisor and a second reader. Your project parameters are agreed by you and your supervisor. You produce a substantial artefact related to your chosen specialism and career aims. You complete a pre-production document, a written reflective report, and a viva to present and defend the artefact.
You develop work-discipline with a professional outlook and you consider legal, social, ethical and professional issues. You analyse, synthesise, and creatively apply what you have studied on the programme.

Short Film Production

You build on your learning and team work to produce a short film. You work within small production teams in individual roles, based on their area of specialisation to create and produce a short film to an original concept. The completed film should be suitable for festival submission, television broadcast, or other industry events and competitions. It should also provide a high-end showpiece for your final portfolio.

 

Modules offered may vary.

 

How you learn

Each module is delivered through a structured series of lectures and tutorials. Lectures provide you with specific theoretical information related to the subject, while accompanying tutorials focus on developing your practical skills and work on assessments. Tutorial sessions are also used for feedback and advice from tutors. Further support is offered online in the form of extra learning material where necessary.

You have the opportunity to attend keynote lectures and portfolio reviews from industry professionals and recruiters.

In your final year you work together in teams to develop, create and market a short animated film. These films are submitted to international film festivals and many have achieved award-winning success.

How you are assessed

We believe that it is essential for you to learn through the experience of doing. Assessment for the majority of modules is in the form of practical projects, which you work on throughout the academic year. You develop a portfolio of design, animation, modelling and visual effects work.

In Year 2 and 3 you work collaboratively with other students on a group film which could be a live project or animated short film. The final-year project allows you the freedom to create your own brief based on your skills and interests.


Our Disability Services team helps students with additional needs resulting from disabilities such as sensory impairment or learning difficulties such as dyslexia
Find out more about our disability services

Find out more about financial support
Find out more about our course related costs

 
 

Entry requirements

Entry requirements

Call us on 0800 952 0226 about our entry requirements

For additional information please see the entry requirements in our admissions section

International applicants can find out what qualifications they need by visiting Your Country


You can gain considerable knowledge from work, volunteering and life. Under recognition of prior learning (RPL) you may be awarded credit for this which can be credited towards the course you want to study.
Find out more about RPL

 

Employability

Career opportunities

As a graduate you are ideally suited to a career in the animation or visual effects industry. Graduates have gone on to enjoy careers with a wide range of companies including Double Negative, Moving Picture Company, Glassworks, Cinesite, Passion Pictures, DreamWorks, Pixar and Framestore.

Work placement

Being able to include work experience on your CV makes you a much more attractive applicant. You have a much higher chance of improving your degree classification and the boost in confidence will give you the edge in job interviews.

98% of our students who complete a work placement achieve a high level degree classification and are offered a graduate job within six months of graduating.

We have established excellent long-term relationships with businesses giving you the opportunity to apply for summer, year-long and graduate placements with key organisations such as: Microsoft, Lift Studios, BMW, MediaMonks, Hammerhead VR, Animmersion, Dojo Arcade and Moments 3D

Student selection is carried out by employers through competitive interviews and often skills tests. Placements are not compulsory but are assessed and contribute to your final degree award.

Our placements team gives you help and support throughout the placement process, including guidance on applications and interviews, to help you get a placement that suits you.

 

Information for international applicants

Qualifications

International applicants - find out what qualifications you need by selecting your country below.

Select your country:

  
 

Useful information

Visit our international pages for useful information for non-UK students and applicants.

Talk to us

Talk to an international student adviser

 
 

Full-time

Entry to 2018/19 academic year

Fee for UK/EU applicants
£9,250 a year

More details about our fees

Fee for non UK/EU applicants
Find out more

What is included in your tuition fee?

  • Length: 1 year
  • UCAS code: GW42 BA/CAVE
  • Call us on 0800 952 0226 about our entry requirements

Apply online (full-time) through UCAS

 

Part-time

  • Not available part-time
 

Choose Teesside

iPad

Are you eligible for an iPad, keyboard and £300 credit for learning resources?

 

Accommodation

Live in affordable accommodation right on-campus

 

Campus

Study in our town-centre campus with over £270m of recent investment

 

Industry ready

Benefit from work placements, live projects, accredited courses

 

Get in touch

 
 

Facilities

ExpoTalent showcases the next generation of talent from second year students from our School of Computing, Media & the Arts.

 
 
 

Open days

 
 

17 November 2018
Undergraduate open day

Book now