Undergraduate study
Fine Art Fine Art Fine Art

W100 BA/FA (W104 BA/FAFY for Year 0 entry)

 
 
 

Course overview

A fine art degree course at Teesside University provides studio-based learning that allows you to specialise in painting, printmaking, sculpture, photography and/or new media. You have open access to all media workshops to develop your personally defined project themes.

Lectures, seminars and studio-based critique raise ideas and themes to explore the shifting status of beauty in visual culture and contemporary practice. You work with visiting artists, curators and writers who share their expertise during lectures and give direct tutorial support to your individual research projects.

Our fine art graduates have been instrumental in setting up a broad range of artist-led studio groups and galleries in the Tees Valley including Platform-A Gallery.

Teesside University provides you with individual studios from the very start, and access to latest facilities with skilled technicians that can help you create and innovate. We have a dedicated print room with bookbinding, a media centre that loans cameras and equipment, sound proof recording studios, green-screen production studios, Mac and PC labs, and a stellar workshop for wood, 3D printing, metalworking and welding. We are also one of the only art programmes in the UK with dark rooms to work with analogue photography and all enhanced by excellent technical support.

 

Course details

Course structure

Year 0 (foundation year) core modules

Creativity and Design

You develop your design and drawing styles, essential for the creative development of interesting and innovative visual solutions.

You are guided through a range of techniques and encouraged to push your ideas and designs in alternative directions, expanding your creative thinking and developing your ideas in new ways.

You produce a range of visual images and worksheets to develop your drawing and image-making styles and process. Throughout the module, you are encouraged to experiment with a variety of drawing and mark-making media and techniques.

You are also encouraged to make connections between seemingly unrelated beginnings and outcomes with briefs that allow creative freedom and broad interpretation.

Critical and Contextual Studies

You gain an historical and contextual overview of the history of art, animation, film and games. Aimed at technical, arts, games and animation students, this module equips you with an introductory level of understanding in the context of your chosen field of study.

Through a series of lectures and seminars, you engage in research and discussion based on your chosen areas of art, animation and game history. You learn how to effectively seek out appropriate academic sources on which to base and construct these discussions in seminars and in writing.

Drawing Principles

In this module you gain confidence in creating rudimentary images using traditional tools such as pencil and charcoal. The teaching enables you to develop your drawing technique and approach, and helps you produce images that effectively communicate simple ideas.

With a range of traditional materials, you are encouraged to experiment with different approaches to drawing. You learn methods and techniques to improve your observational skills in relation to still life drawing. This module also looks at other formal elements including tone, proportion, perspective and basic human anatomy.

Foundation Project

You are guided through the production of a small-scale individual project, defined in part by you with guidance from your tutor. The foundation project guides you to a more autonomous working approach developing your project management skills and consolidating other skills already learnt in other modules.

You develop original ideas and concepts for the pre-production of an appropriate project in your chosen field of study. This may take the form of a game design document, modest game prototype, animation or game pre-production, concept art or another appropriate form related to the games, animation and film industries.

Modelling Principles

You learn some of the basic principles of 3D computer modelling, lighting and texturing. You use 3D software to produce a simple 3D model that will be textured and rendered with basic lighting. Through guided tutorial tasks, you learn some of the first principles of 3D modelling with the view to creating a small collection of elementary assets for computer games and animation. You create simple textures in appropriate software, such as Photoshop, and consider basic CG lighting.

Problem Solving Principles

You are introduced to problem solving, using simple tools and techniques. You develop your logical thinking and problem solving abilities. From recognising and defining problems to selecting an approach to problem solving or decision making, to evaluating the difference between the current and the desired state.

You may use recreational problems, like games and puzzles, to convey the important concepts and provide a more limited context to work within.

 

Year 1 core modules

Contemporary Art Heritage

Curatorial Imaginations

Defining Developments in Future Praxis

Dialogues: Engaging with Skills

Discovering a Personal Practice

Pushing Towards the Edge: Establishing Experimentation

 

Year 2 core modules

Art After the Internet

Curating the World

New Directions in Contemporary Art Practice

Practicum: Community Engagement

Studio Art: Testing Ideas

Towards a Phenomenology of Practice

 

Final-year core modules

Artist as Thinker: Defining Difference

Fine Art Project

Parallel Visions: Manifesting Intent

Visualising Research

 

Modules offered may vary.

 

How you learn

An academic staff team of specialist practitioners and theorists work in partnership with a weekly programme of visiting artists to ensure you have access to a diverse and extensive range of fine art expertise. You have contact with artist-led agencies, have the opportunity to establish a support network for arts practice and undertake study visits (including Erasmus student exchange) directly related to your personal research. Studio tutorials throughout the programme are designed to help you develop clear and realistic objectives for continued professional development and employment. Individual and independent learning priorities become an integral component in each study module and are supported by a fully established Negotiated Learning Plan at all levels of the programme.

How you are assessed

The continuous assessment structure allows key assessment deadlines to be located at the mid-point and end-point of each academic year.


Our Disability Services team helps students with additional needs resulting from disabilities such as sensory impairment or learning difficulties such as dyslexia
Find out more about our disability services

Find out more about financial support
Find out more about our course related costs

 
 

Entry requirements

Entry requirements

Call us on 0800 952 0226 about our entry requirements

For additional information please see the entry requirements in our admissions section

International applicants can find out what qualifications they need by visiting Your Country


You can gain considerable knowledge from work, volunteering and life. Under recognition of prior learning (RPL) you may be awarded credit for this which can be credited towards the course you want to study.
Find out more about RPL

 

Employability

Career opportunities

Fine art graduates move forward into an increasingly broad range of professional futures including postgraduate study in visual art at Teesside University (MA Fine Art) and education through Graduate Teacher Training and Recruitment, acquire sponsored fellowships and arts-based residencies (facilitated by DigitalCity and Tees Valley Arts), develop independent practice through locally based studio groups (Saltburn Artist Projects, Navigator North and Platform Arts), work as curators for gallery-based exhibitions (The Heritage Gallery and Python Gallery), take advantage of local and regional opportunities for additional professional development (a-n and Arts Council England, North East) and, as self-employed artists, become professional cultural practitioners.

 
 

Full-time

Entry to 2018/19 academic year

Fee for UK/EU applicants
£9,250 a year

More details about our fees

Fee for non UK/EU applicants
Find out more

What is included in your tuition fee?

  • Length: 3 years or 4 years including foundation year
  • UCAS code: W100 BA/FA
    W104 BA/FAFY for Year 0 entry
  • Call us on 0800 952 0226 about our entry requirements

Apply online (full-time) through UCAS

 

Part-time

  • Not available part-time
 

Choose Teesside

iPad

Are you eligible for an iPad, keyboard and £300 credit for learning resources?

 

Accommodation

Live in affordable accommodation right on-campus

 

Campus

Study in our town-centre campus with over £270m of recent investment

 

Industry ready

Benefit from work placements, live projects, accredited courses

 

Get in touch

 
 

Be bold, be immersed, be transformed. Be Teesside.

Find your ideal degree course here at Teesside University and feel welcomed, supported and prepared for the career you want.

 
 
 

Open days

18 August 2018
Clearing fair

Book now

 
 
 

Foundation year