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Short courses
Computer Games

Introduction to 3D Modelling


Course overview

Ever wondered how they make all those amazing 3D graphics for games? Learn the basics of 3D modelling and texturing using professional industry standard practices. You gain first-hand knowledge of the fundamentals of modelling and texturing for any game engine. The first step in entering the games industry starts here.

Summer University 2019 has now finished. We will be running a range of short courses as part of Winter University in January 2020. Our Winter University 2020 brochure will be available in November - please register your details here if you would like to receive a brochure when it is available.

Where you study

Middlesbrough Campus

See more Summer University courses


Course details

What you study

Indicative content
The role of the 3D Artist within a game development team
Polygon based modelling techniques
Modelling considerations for texture mapping low polygon models
Output for use in computer game code.

How you are assessed

100% in course assessment on a pass/fail basis

Students will be required to submit a portfolio of development work demonstrating a range of skills required for drawing for 3D modelling. The work will be completed throughout the module during studio sessions with additional work being completed outside of class item


Entry requirements



2019 entry

  • Length: Credits: 10, Level: 4, Fees: £50.00
  • Admission enquiries: 01642 342291