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Undergraduate study
 

Course overview

Getting into the music industry can be a tough gig, but our music technology degree gives you a foot in the door.

You perform in and run recording studio sessions. You create, produce, mix and master stereo and surround recordings. You perform and engineer live performances, programme sound synthesizers, set up and run student-led projects, including a record label, promotion events or radio station, and create and dub music, sound effects and Foley to video and other media. You get involved in some exciting stuff using the latest state-of-the-art equipment and facilities.

Discover what it would be like to study one of these degree subjects and get advice on careers in the industry with one of our interactive sTUdio12 sessions.

Teesside University is ranked 5th out of 81 institutions in the Guardian University Guide 2019 for music.
(Guardian University Guide 2019. Find out more at tees.ac.uk/source)

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Course details

Course structure

Year 1 core modules

Audio and MIDI Sequencing

You explore a range of compositional and production techniques from harnessing the vast array of creative options offered by audio and musical instrument digital interface (MIDI) sequencers. You develop the necessary skills, knowledge and understanding to capture, edit, arrange and process audio and MIDI programme material from a range of sources. You achieve this through creative exercises and experimenting in music production using digital audio workstations (audio/MIDI sequencers) with MIDI controllers and keyboards in dedicated music labs. You learn about the principles and discuss applications in lectures and demonstrations. In facilitated IT laboratory sessions you practise techniques and applications. Audio and MIDI sequencing has a practical assessment and a creative music production assignment.

Bootcamp: Music Post-production

You extend your knowledge and skills within a recording studio environment for music post-production. You learn about the fundamental theory and practice of how to safely operate relevant hardware and software, such as hard disk recording systems, signal processors, mixers and digital audio workstations. You develop professional and personal skills through a range of activities relevant to music post-production. You gain a solid foundation of how to operate within a professional music production facility. You explore the theoretical content in lectures, which is supported by regular studio sessions where you take part in practical production activities and your progress is monitored.

Bootcamp: Music Production

You develop the fundamental knowledge and skills to accurately record typical sound sources within a recording studio environment for music production. You learn about the fundamental theory and practice of how to safely operate relevant hardware and software, such as patchbays, hard disk recording systems, microphones, mixers and digital audio workstations. You develop professional and personal skills from undertaking a range of activities relevant to music production. You gain a solid foundation of how to operate within a professional music production facility. You explore the theoretical content in lectures, supported by regular studio sessions where practical production activities take place and your progress is monitored.

Music Technology and Culture

You learn about the development of music technology and its impact upon music culture. You study a variety of technological developments and explore how these impact music from cultural and social perspectives. This includes music genres, the structure and operation of the music industries and how revenue is generated by Rights ownership and commercial exploitation. You develop academic and personal skills by undertaking a range of research activities as individuals and in groupwork. You gain an understanding of the development of music technology and how it impacts music culture. You explore the theory in lectures, which is supported by regular seminar sessions with exploratory discussions and practical activities where your progress is monitored.

Music Theory and Composition

There are two themes in this module. The first is to gain an understanding of music theory for careers in music technology, and to facilitate musical communication within the composition and production processes. You take part in a series of facilitated music lab sessions and practical exercises using a number of music production applications with MIDI controllers and keyboards. The second theme is composition, where you consider the application of the earlier music theory sessions. You apply your knowledge and skills to create original musical work, with reference to chosen artists. Lectures explain the principles and discussion of applications, and provide guided technical solutions. Laboratory sessions give you the opportunity to practise suggested techniques. Music theory assessment is by practical assessment and composition is assessed by assignment.

Sound and Perception

You explore the theoretical and practical relationships between sound in air (acoustics), the perception of sound (psychoacoustics) and audio signals (electroacoustics). Time (waveform) and frequency (spectral) descriptions of sound are offered and the relationship between the two is investigated. You are also introduced to acoustic ecology to examine the relationships between yourselves, sound and the environment and to improve their sonological competence. The importance of hearing conservation is stressed throughout.

You are assessed on your understanding of acoustic principles, acoustic ecology, electroacoustics and perception. Your lectures provide an explanation of principles and discussion of applications. Your tutorials provide guided solutions of relevant examples and IT laboratory sessions explore the analysis of sounds. You are assessed by two assignments.

 

Year 2 core modules

Electroacoustic Music Composition

You explore the context and concepts of a particularly unique genre of music. You develop your understanding of the genre, and explore your creativity in electroacoustic music compositional and production techniques, specifically those techniques made possible by contemporary digital audio workstation sequencing applications. You explore the context, concepts and techniques associated with electroacoustic music, and you focus on developing intellectual understanding and openness to the musical concepts of the genre. The contemporary analogue compositional techniques of electroacoustic music are reworked in the context of modern digital audio and in creating original compositions.

Lectures and demonstrations explain concepts of extant work, principles of composition, discussion of applications and provide guided technical solutions. You take part in facilitated practical exercises in the music labs and explore the concepts and practise suggested compositional techniques. You are assessed by two coursework components with compositional and written elements.

Mixing and Mastering

This module develops your skills, knowledge and understanding of mixing and mastering techniques in stereo and surrounds formats.

You run a series of recording sessions in which you work with clients to fulfil a client brief, recording a range of acoustic and electroacoustic sources.

Using programme material provided by tutors or clients, you create a portfolio of mixes and mastered stereo or surround recordings, in which a range of prescribed creative (and corrective) mixing processes and mastering techniques are explored.

The module consists of a short series of seminars on recording session organisation skills, followed by a series of recording studio sessions with real clients.

A number of lecture and seminar sessions are included, which cover the issues of working with clients and theoretical aspects of mixing and mastering.

The module is assessed through a studio log book and two mixing and mastering exercises.

Music Industry Project

You gain real-world experience through devising and pursuing a music industry project. You negotiate and agree your project with your module tutor. You develop as autonomous learners under the guidance of a client and your tutor. You design a project that devise appropriate learning outcomes. Once your project is underway, you maintain an online reflective blog to record your progress. You explore initial theoretical content in lectures, which is supported with regular seminar and supervision sessions throughout the academic year. The module prepares you for independent study at Level 6.

Sound Design for Film and TV

You develop the necessary knowledge and practical skills in sound design for film and TV. You explore your creativity in the creation, production and post-production of sound that is synchronised to video. You create programme material that requires Foley, sound design, ADR and music composition that is mixed to stereo and surround formats. You learn about sound design for film and TV. Lectures provide the theoretical content of the module that are supported by regular practical sessions in specialist facilities.

Sound Synthesis and Software

You develop the necessary knowledge and practical skills in controlling sound through synthesis and software. You explore techniques and practice of a range of sound synthesis and processing techniques to be able to edit and program in both hardware and software contexts. You learn how to program ‘patches’ to create sonic textures that could be used in live performance contexts. Lectures provide the theoretical content of the module that are supported by regular practical sessions in specialist facilities.

 

Final-year core modules

Audio and MIDI Control

You develop your knowledge, understanding and application of digital audio and musical instrument digital interface (MIDI) as a means of creative audio and performance control. You do this using a cross-platform, visual, object-orientated audio and MIDI processing application. Using visual programming, you create a range of digital audio and/or MIDI artefacts (patchers) that can be controlled by MIDI data.

Visual programming platforms allow you to create different types of artefacts to understand different disciplines within music technology. Lectures and demonstrations explain principles and discuss applications. Facilitated practical exercises provide guided technical solutions and give you the opportunity to practise suggested techniques. You are assessed by two coursework components with written and practical elements.

Composition and Performance

You develop your technical skills and understanding of creative music production through exercises involving advanced sound capture and manipulation techniques. Exercises include surround sound reproduction, remixing, mix reconstruction, advanced sampling techniques and advanced signal processing, MIDI and video control using a range of software – all in the context of a live event, such as an audio, MIDI or video performance or sound installation.

In your lectures and demonstrations you investigate technical issues in site theatres, recording studios, and audio and MIDI programming suites. Regular tutorials and seminars explore concepts, monitor progress and give formative feedback on your work. Your assessment is based on plans for a live performance or installation, which includes research and implementation of a focused performance concept, and the live performance or installation. You are assessed through a written document outlining your performance and a live performance.

Music and Sound for Games

You develop the necessary knowledge and practical skills in generating music and sound for games. You explore your creativity in the creation, production and post-production of audio assets for use in game engines. You learn about a range of specialist hardware and software and apply specialist techniques to create a portfolio of appropriate audio assets. Lectures provide explanations of principles and discussion of applications and guided technical solutions. Studio and IT laboratory sessions give you the opportunity to practice suggested Game Audio techniques. You are assessed by In-course Assessment (ICA) consisting of theoretical and practical components, which include a technical presentation of advanced production techniques and creation of a portfolio of audio assets for use in a game engine.

Music Event Promotion and Production

You pursue a professional portfolio and career promotion strategy. You develop a range of artefacts from advanced and creative use of music technology in accordance with your career aspirations. You promote and produce a music event and develop appropriate materials to showcase themselves. Lectures provide explanation of theoretical principles and discussion of applications. IT laboratory sessions provide guided practical tasks and technical solutions. There are opportunities for discussions and support in tutorials, exploration of concepts, your progress is monitored and you are given formative feedback on your work. Assessment is by 100% In-course Assessment (ICA) through a professional portfolio and music event showcase.

Music Technology Project

You put into practice the music technology-related knowledge, skills and techniques learned in previous modules in addition to exploring new areas of interest to support the project objectives. You negotiate your topic for this project with your tutor and use the institution’s facilities. Initial tutorials focus on devising your learning outcomes. Once your study is underway, you maintain an online blog to capture your progress. You are assessed through a presentation to peers and a written project report that assesses practical outcomes and offers a self-evaluation of the experience of independent study. Seminars offer you input on study and time management skills and opportunities to share ideas. Regular tutorials help you evaluate your progress and formative feedback on practical and written work in progress. You are assessed by a practical exam (a presentation to peers) and a written report of practical outcomes.

 

Modules offered may vary.

 

How you learn

You are taught by industry practitioners who help you acquire the skills and knowledge to creatively use the latest technologies. Your study involves lectures, seminars, laboratory classes and individual or group project work. You have access to our excellently equipped recording studios, control rooms and music laboratories as part of your learning.

How you are assessed

Modules are assessed by in-course assessment of a range of music-related media, written assignments and reports, individual and group presentations and live performances.


Our Disability Services team provide an inclusive and empowering learning environment and have specialist staff to support disabled students access any additional tailored resources needed. If you have a specific learning difficulty, mental health condition, autism, sensory impairment, chronic health condition or any other disability please contact a Disability Services as early as possible.
Find out more about our disability services

Find out more about financial support
Find out more about our course related costs

 
 

Entry requirements

Entry requirements

Typical offer
96-112 points

Find out how many points your qualifications are worth using the UCAS tariff calculator. If your qualifications are not listed, contact our admissions team as we may accept alternatives.

We may also be able to help you meet the entry requirements through our Summer University modules.

Essential subjects
Any Level 3 STEM or music-related subject.

Maths and English
Acceptable qualifications in maths and English include:
• GCSE grade 4 (or higher)
• Level 2 Key Skills (Communication and Application of Number)
• Level 2 Functional Skills.

We also accept alternative equivalent or higher level qualifications.

For additional information please see our entry requirements

International applicants can find out what qualifications they need by visiting Your Country


You can gain considerable knowledge from work, volunteering and life. Under recognition of prior learning (RPL) you may be awarded credit for this which can be credited towards the course you want to study.
Find out more about RPL

 

Employability

Career opportunities

Our students follow careers in sound and music production, sound capture (sound engineering), live sound production and engineering (gigs, theatre, events), sound design, processing and control, music for time-based media (film, video), broadcast (radio, television, internet), recording artists, music technology journalism and multimedia authoring.

 

Information for international applicants

Qualifications

International applicants - find out what qualifications you need by selecting your country below.

Select your country:

  
 

Useful information

Visit our international pages for useful information for non-UK students and applicants.

Talk to us

Talk to an international student enrolment adviser

 
 

Full-time

Entry to 2020/21 academic year

Fee for UK/EU applicants
£9,250 a year

More details about our fees

Fee for international applicants
£13,000 a year

More details about our fees for international applicants


What is included in your tuition fee?

  • Length: 3 years
  • UCAS code: J931 BSc/MT
  • Enrolment date: September
  • Semester dates
  • Typical offer: 96-112 points

Apply online (full-time) through UCAS

 

Part-time

2020/21 entry

Fee for UK/EU applicants
£4,500 (120 credits)

More details about our fees

  • Length: Up to 6 years
  • Attendance: Daytime
  • Enrolment date: September
  • Semester dates

Apply online (part-time)

 
  • On video

    Ben Connor performs at Radio 1’s Big Weekend

    Music technology student Ben Connor plays on the Introducing Stage at Radio 1’s Big Weekend in Middlesbrough

    BSc (Hons) Music Technology

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Facilities

ExpoTalent is a unique opportunity to meet businesses to secure placements, internships and future employment opportunities.

 

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iPad

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Accommodation

Live in affordable accommodation right on-campus

 

Campus

Study in our town-centre campus with over £270m of recent investment

 

Industry ready

Benefit from work placements, live projects, accredited courses

 

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