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2023 PROGRAMME

Research Conference Schedule

PROGRAMME OVERVIEW

9.00am - 9.30am

  • Tea and coffee, The Curve

9.30am - 10.30am

  • Keynote: Dr Hannah Marston
  • Why are digital games important for the future? - T1.01

10.30am - 11.00am

  • Break

Panel 1: Animation production, T1.01

  • 11.00am - 11.30am
    Multimodal interaction: exploring haptics in expanded animation production through walking experience
    Mr Bharoto Yekiti, University of Glasgow
  • 11.30am - 12.00pm
    Stereoscopic abstract animation as immersive installation
    Dr Max Hattler, City University of Hong Kong
  • 12.00pm - 12.30pm
    Embracing uncertainty, spontaneity and unsought animation through curation
    Dr Benjamin Hall, Leeds Beckett University

12.30pm - 1.30pm

  • Lunch

Panel 2: Novel perspectives, T1.01

  • 1.30pm - 2.00pm
    Unnatural vitalisms: animation, queerness and the political bio-aesthetics of artificial life
    Mr Ferdinand Cocco, University of Cambridge
  • 2.00pm - 2.30pm
    Queering the archive
    Ms Lesley-anne Rose, Teesside University
  • 2.30pm - 3.00pm
    Modular, dynamic, multicursal and nonlinear narrative structures applied in animated storytelling
    Mr Charalambos Margaritis, Cyprus University of Technology

Panel 3: Technical animation, T1.04

  • 1.30pm - 2.00pm
    A review of artificial intelligent in virtual world: Muslim 3D educational video game
    Mr Muhammad Mizwar Harudin, Universiti Teknologi MARA
  • 2.00pm - 2.30pm
    Beyond the classical approaches: physics based animation tools to accelerate learning
    Mr Johnathon Byrne, University of Salford
  • 2.20pm - 3.00pm
    Immersive technology in healthcare - augmented reality pathology tools
    Mr Dominic Dunn, Teesside University

3.00pm - 3.30pm

  • Break

Panel 4: Animation pedagogy, T1.01

  • 3.30pm - 4.00pm
    Personality and type of casual game preferences among female gamers
    Norizlyn Karlina Razali, Universiti Teknologi MARA
  • 4.00pm - 4.30pm
    The needs in developing 'animation for games' learning for game design program
    Wan Nor Raihan Wan Ramli, Universiti Teknologi MARA
  • 4.30pm - 5.00pm
    Visual storytelling application in science syllabus for primary school
    Nurziehan Baharuddin, Universiti Teknologi MARA

9.00am - 9.30am

  • Tea and coffee, The Curve

Panel 5: Animation theory, T1.01

  • 9.30am - 10.00am
    The aesthetic of show not tell in anime: the playfulness in the anime storytelling
    Dr Sheuo Hui Gan, LASALLE College of the Arts
  • 10.00am - 10.30am
    Journey to the centre of visual narratology - what is animation's true relationship with other forms of visual storytelling?
    Mr Liam Hall, Sheffield Hallam University
  • 10.30am - 11.00am
    Animation character believability through attribution theory
    Mohd. Suhaimi Juhan, Universiti Teknologi MARA

Panel 6: Applications of real-time, T1.04

  • 9.30am - 10.00am
    Realtime environment for vehicular simulation (REVS): utilising games technology to preserve automotive heritage
    Mr Stuart Butler, Staffordshire University
  • 10.00am - 10.30am
    Fashion in translation: skills and practices re-mediated in the 'metaverse'
    Dr Michele Varini, Università Cattolica del Sacro Cuore di Milano
  • 10.30am - 11.00am
    The effectiveness of virtual reality in conservation of craftsmanship of the wooden architecture of Dong nationality in Sanjiang County of Guangxi
    Dr Dahlan Abdul Ghani, Universiti Kuala Lumpur

11.00am - 11.30am

  • Break

Panel 7: AR and VR, T1.01

  • 11.30am - 12.00pm
    Healthy homes concept development and visualisation in augmented reality
    Mrs Carla Resendiz-Villasenor, Teesside University
  • 12.00pm - 12.30pm
    Towards a communication protocol for motion simulators in virtual reality
    Mr Benjamin Williams, Staffordshire University
  • 12.30pm - 1.00pm
    Project alpha: an interactive augmented reality (AR) experience from digital painting
    Nora Edrina Sahharil, Universiti Teknologi MARA

1.00pm - 2.00pm

  • Lunch

Panel 8: Adapting to new technologies, T1.01

  • 2.00pm - 2.30pm
    The machine zone: a practical examination of accepting artificial intelligence
    Mr Joseph Whitmore, Royal College of Art
  • 2.30pm - 3.00pm
    Documenting animation: games, VR and animated documentary theory
    Dr Nea Ehrlich, Ben-Gurion University of the Negev
  • 3.00pm - 3.30pm
    A procedural animation system for ambulatory theropods
    Professor Chris Headleand, Staffordshire University

3.30pm - 4.00pm

  • Break

4.00pm - 5.00pm

  • Keynote: Industrial Light & Magic
  • T1.01