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Undergraduate study

Computer Games

Teesside University enjoys an excellent reputation in the exciting field of computer games. Our courses cover all aspects of games development, ranging from the highly creative area of concept art to the technical discipline of games programming.

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More about Computer Games

Here at Teesside you can choose from courses designed for careers in computer games animation, games art, games design, games programming and concept art.


Quality teaching

You are taught by a highly motivated team of expert lecturers who bring a wealth of industry experience to their classes. The focus is firmly on developing the skills required for a career in these competitive industries. The high quality of computing courses at Teesside has been recognised by a national review undertaken by the Higher Education Funding Council for England. A report by the British Computer Society highlighted 'the positive approach to course delivery, innovation and student support'. Our games programming and games art courses are amongst the best in the UK and are accredited by Skillset in recognition of their industry relevance.
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Supportive study

An open access student information service provides a resource centre to support you throughout your studies. A dedicated IT Help Desk provides support for PC, Mac and UNIX/LINUX systems.

First-class facilities

At Teesside University we are justly proud of our facilities which we believe are amongst the best in the UK. We have a wide range of specialised studios designed for specific purposes including Virtual Reality, motion capture, green screen, Wacom Cintiqs and animation studios. We use industry-standard software in all our studios representing a professional range of packages such as 3DS MAX, Maya, Visual Studio, XCode, Unreal Development Kit, Unity, Mudbox, Motion Builder, Cortex, ZBrush, Massive, Photoshop, After Effects, Premiere and many others. You have the opportunity to develop for devices other than the PC, including handheld game consoles and mainstream mobile devices, such as iPhone, iPad and Android tablets.

You have access to our highly specialised facilities such as a motion-capture studio featuring industry standard systems including full body and facial capture systems, 3D scanning and state-of-the-art 3D printing along with Kinect lab and a dedicated games lounge equipped with an array of consoles, games and peripherals.

You can also use our dedicated life drawing studios where experienced staff run regular life-drawing classes.

Excellent prospects

Our courses ensure you are well prepared for your chosen career, not only in the relevant technical and creative aspects but also in the range of transferable skills you develop. At Teesside we place a strong emphasis on helping students develop the skills they will need to succeed in the competitive computer games industry. However, many of the skills you will learn are transferable and relevant in other, less obvious, areas such as film and TV, and design and advertising as well as architectural, medical and military simulation and visualisation environments.

We are dedicated to supporting you in your search for jobs when you graduate. Each year you receive careers advice and support to prepare you for getting your first job. This includes preparing your portfolio and developing your interview skills. Throughout your course you will have the opportunity to network with guest speakers and industry representatives. The Expo Series runs across all years of students developing key professional skills as you work through your academic study. In first year you exhibit work to academics within the University at ExpoTential. In the second year you will have the opportunity to exhibit your work our industry partners at ExpoTalent. At the end of your final year you can submit your work to ExpoTees, if selected you will exhibit your final year project work at our annual ExpoTees show, giving you the chance to showcase your work to employers and key industry players. At ExpoTees we work closely with a considerable number of leading UK animation and visual effects studios to award a limited number of exclusive 3, 6 or 12-month internships, which often lead to permanent employment.


The School of Computing, Media & The Arts conducts research on a wide range of topics from computer science to games, animation, media and the arts. Our research areas include data-driven AI, software and systems, cybersecurity, computer games and immersive technologies, animation, media and fine art.

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