Course overview
School of Arts & Creative Industries
See what it's like to study at our School of Arts & Creative Industries.
Whether you're drawn to book cover illustration, children’s book illustration, editorial illustration, comics and graphic novels, printmaking, or vibrant poster design, this course at Teesside University is designed to bring your creative ideas to life.
Guided by industry professionals with experience in book illustration, comics, motion design, and editorial work, you gain the practical skills needed to succeed in today’s competitive creative industries. With career-focused modules, you explore the diverse fields of illustration, learning how they operate, who drives them, and how to thrive in them.
Throughout the course, you work on live briefs that mirror industry challenges, whether that’s creating illustrations for online or printed publication briefs, designing striking posters, developing characters for comics or games, and much more.
We encourage you to experiment, innovate, and define your own unique identity as a visual storyteller, setting the stage for a fulfilling career as a contemporary illustrator.
You develop your portfolio through live briefs and international competitions, helping you become adaptable by responding to editorial, fashion, children’s books, social media, advertising, packaging, exhibition and corporate commissions. You receive feedback from clients, ensuring you know how to amend and flex in professional environments.
This course includes a foundation year - ideal if you need additional preparation or if you don't have sufficient grades to join Year 1 of a degree.
Top reasons to study illustration at Teesside University:
- Nationally recognised:
- Illustration is ranked 1st in the UK as part of our Graphic Design subject area ranking. (Guardian University Guide 2024 & 2025, tees.ac.uk/source)
- Teesside University was ranked 9th for Student Satisfaction for Art & Design in the Complete University Guide 2024. (84 institutions were ranked. tees.ac.uk/source)
- 97.6% of design studies students agreed that staff were good at explaining things. (National Student Survey 2024, tees.ac.uk/source)
- Unique facilities: spend time in our very own international contemporary museum and gallery, MIMA (Middlesbrough Institute of Modern Art). You gain a full artistic experience, learning in a social space that inspires dynamic ideas, fuels collaboration and allows you to build local, national and international networks with industry professionals.
- Work-ready: the course includes short, career-focused modules helping you understand working in the arts and creative industries. You look at how the illustration industry works, how to access it, who shapes it and how to grow within it. From industry leaders’ professional wisdom and insight, to accessing professional opportunities and creative coaching, you become an industry insider and leave with a working understanding of the professional community.
- Digital toolkit: our courses and campus are powered by Adobe and Apple. We’re Europe’s first Adobe Creative Campus and the only Apple-accredited university, equipping you with the digital tools and resources to transform the creative world. Our courses have a built in Creative Week - a workshop based, festival style, off-timetable week each semester where you can experiment with new materials, make visits and upgrade your tech skills.
- Professional connections: we’re a member of the Association of Illustrators giving you access to interactive talks, guidance on contracts and licensing, your own discounted membership and the tools you need for a successful career in industry.
Creative UK
![Creative UK](/images/commonimages/logos/creative_uk.png)
Course details
Course structure
Foundation year core modules
You explore the fundamental principles of design and composition, studying image creation techniques using graphics software. Develop your digital skills and learn how to create form and 3D space, and also incorporate photographic source material.
This is a 20-credit module.
Drawing and Making Fundamentals
Develop your knowledge of fundamental drawing and making approaches for many purposes and disciplines. Through practical drawing workshops, you study measured drawing, scale, composition and perspective, and also the use of colour, materials and expressive mark making. Working alongside a group of your course mates, you create a multi-disciplinary piece based on a brief.
This is a 40-credit module.
Create original ideas and concepts for your individual project, creating an artefact, report, campaign, comic, product or other form related to the arts, design and media industries. You explore the context and history of the creative arts and use this to inform your project. Learning to research and analyse ideas about art, design and media, you develop your understanding of creative working and the relationship between creativity, society and the environment.
This is a 40-credit module.
Develop key study skills in preparation for starting your degree, including critical thinking, teamwork, research and delivering presentations. You are introduced to primary and secondary research sources and shown how to use the virtual learning environment (VLE). You also find out about the wide range of student support and learning resources on campus.
This is a 20-credit module.
Year 1 core modules
Enhance your skills in team-working, communication, project management and negotiation. You collaborate with a group of your course mates to produce a small-scale creative project in response to a subject-specific brief.
This is a 20-credit module.
Experimentation and Exploration
Study the creative facets of being an innovative image maker, exploring drawing, printmaking, digital painting, Photoshop, Illustrator and other experimental 2D techniques. You examine historical and contemporary practitioners, and use this to inspire and contextualise your developing practice and illustrative voice.
This is a 40-credit module.
Introduction to the Creative Industries
With many opportunities in the creative industries sector, learn how to start on your career path while developing vital employability skills such as networking and digital presence. Understand the structure of the sector and the interdisciplinary relationships between art, design and media. Discover how the sector operates locally, nationally and globally – debating the role of policy and the importance of sustainability.
This is a 20-credit module.
Discover 3D and moving images through storytelling and characterisation, analogue and digital exploration of 3D techniques and short-form animation. Through practical sessions, you explore the use of model making, paper play, ceramics, 3D printing, woodwork, photography and laser cutting. In digital sessions, you study the metaverse, moving image, 3D mailable illustrations and augmented reality (AR).
This is a 40-credit module.
Year 2 core modules
Develop critical thinking and analysis skills, exploring contemporary issues and debates related to the creative industries. You research a specific area or development within your chosen subject – this may be technical, economic, ethical, legal, cultural, sociological, or a combination. You draw on appropriate academic and industry sources to contextualise your research. You present your topic and initial research within taught sessions, providing an opportunity for peer and tutor feedback.
This is a 20-credit module.
Develop your creative voice through a range of fast-paced briefs that explore the diversity of illustration. You enhance your understanding of concept, audience, sequence, visual clues, colour, composition, texture and character creation as you establish your creative thinking and interpretation skills. Considering the commercial applications of illustration, you create a body of work that prepares you for working with a range of clients. From roughs to scamps, storyboarding to the dummy book, you take a journey through what it means to be an illustrator in publishing.
This is a 40-credit module.
You develop and explore, in depth, a creative industry-based project in your specialist area of design, art, media, music, photography or illustration - relevant to your future professional practice. While forming a professional portfolio of work, you experience real-world business scenarios and challenges, industry competitions and cross and inter-disciplinary activities. You gain skills in project management, applied research methods and collaborative creative work.
This is a 40-credit module.
Working in the Creative Industries
There are many challenges facing contemporary art, design and media practices. You research the social, political or ecological challenges around us to generate a small-scale project. You develop and reflect on your understanding of enterprise in the context of the creative industries. Contextualise your own professional practice and aspirations through application of critical thinking and problem-solving skills.
This is a 20-credit module.
Optional work placement year
You have the option to spend one year in industry learning and developing your skills. We encourage and support you with applying for a placement, job hunting and networking.
You gain experience favoured by graduate recruiters and develop your technical skillset. You also obtain the transferable skills required in any professional environment, including communication, negotiation, teamwork, leadership, organisation, confidence, self-reliance, problem-solving, being able to work under pressure, and commercial awareness.
Many employers view a placement as a year-long interview, therefore placements are increasingly becoming an essential part of an organisation's pre-selection strategy in their graduate recruitment process. Benefits include:
· improved job prospects
· enhanced employment skills and improved career progression opportunities
· a higher starting salary than your full-time counterparts
· a better degree classification
· a richer CV
· a year's salary before completing your degree
· experience of workplace culture
· the opportunity to design and base your final-year project within a working environment.
If you are unable to secure a work placement with an employer, then you simply continue on a course without the work placement.
Final-year core modules
You produce a self-managed, individual extended piece of independent investigation and/or creative production or portfolio of work. Supervised by an academic member of staff, you take responsibility for the planning and execution of the work, including the consideration of associated legal, social, ethical and professional issues. You explore in depth a chosen subject area, demonstrating your ability to analyse, synthesise and creatively apply your learning, showing critical and evaluative skills and professional awareness.
This is a 60-credit module.
Plan and implement your departure from education to your first or new career, or to further study. You continue your creative practice, developing a portfolio and/or extended piece of work which reflects you as a creative. You explore discipline-specific employability strategies, and engage and network with industry to develop key connections.
This is a 60-credit module.
Modules offered may vary.
How you learn
Think, dream and make: learn through doing, with focused studio time for practice-based creative work, allowing you to develop ideas and undertake larger-scale, more ambitious projects.
Develop your creative voice: you are coached to find and grow your creative voice. Collaboration with industry professionals and your peers gives you new perspectives on developing your practice.
Grow resilience: develop a creative journal, capturing your challenges, milestones and reflections to see patterns in your thinking and linking reoccurring ideas. You learn how to test ideas, explore creative directions, understand pitching etiquette and develop large-scale projects to help you thrive in the creative industries.
Join the creative sector: our intensive, career-focused modules help you understand working in the arts and creative industries. From industry leaders’ professional wisdom and insight to accessing professional opportunities and creative coaching, you become an industry insider and leave with a working understanding of the professional community.
Become connected: access our network of alumni and practising creatives at Middlesbrough Institute of Modern Art (MIMA). Benefit from supportive voices, specialist expertise, shared wisdom and new ideas, establishing critical relationships that propel you into your creative career.
Get creative: take part in MIMA Creative Week, a festival of workshops where you experiment with new materials, go on field trips and upgrade your tech skills.
Expand your horizons: collaborate with our international partners in Prague, Dubai and India becoming international creative citizens while developing an understanding of wider global contexts, sustainability and the changing shape of equality and diversity.
How you are assessed
The modules are generally project based and assessed through a portfolio of designed work, sometimes accompanied by a verbal presentation. Creative projects are normally assessed on the final communication and visualisation of the work but also the development process of research and evidencing the analytical journey towards your final project. You get verbal feedback during the studio sessions on work in progress with written feedback on the final submission.
Our Disability Services team provide an inclusive and empowering learning environment and have specialist staff to support disabled students access any additional tailored resources needed. If you have a specific learning difficulty, mental health condition, autism, sensory impairment, chronic health condition or any other disability please contact a Disability Services as early as possible.
Find out more about our disability services
Find out more about financial support
Find out more about our course related costs
Entry requirements
Entry requirements
32-88 points, including a creative subject, from any combination of recognised Level 3 qualifications or equivalent. Consideration will also be given to students without formal qualifications but with evidence of relevant experience at an appropriate level. Students are invited to bring portfolios along on applicant days to show creative skills in art and design.
For general information please see our overview of entry requirements
International applicants can find out what qualifications they need by visiting Your Country
You can gain considerable knowledge from work, volunteering and life. Under recognition of prior learning (RPL) you may be awarded credit for this which can be credited towards the course you want to study.
Find out more about RPL
Employability
Career opportunities
You have a wide range of career opportunities including illustrator, designer, artist, creative producer, propmaker, or working in heritage, public engagement, marketing, advertising, packaging design, publishing, workshop facilitator, teaching and motion design.
Information for international applicants
Qualifications
International applicants - find out what qualifications you need by selecting your country below.
Select your country:
Useful information
Visit our international pages for useful information for non-UK students and applicants.